Course Coordinator:Graham Beaumont (gbeaumont@usc.edu.au) School:School of Business and Creative Industries
UniSC Sunshine CoastUniSC Moreton Bay |
Blended learning | Most of your course is on campus but you may be able to do some components of this course online. |
Online |
Online | You can do this course without coming onto campus, unless your program has specified a mandatory onsite requirement. |
Please go to unisc.edu.au for up to date information on the
teaching sessions and campuses where this course is usually offered.
This course introduces you to the historical development and contemporary possibilities of animation. You will learn practical methods, principles and processes to produce original projects and create believable motion for diverse purposes. The course introduces 2D animation and the transferability of 2D concepts to 3D environments and interactive experiences.
| Activity | Hours | Beginning Week | Frequency |
| Blended learning | |||
| Learning materials – Asynchronous online learning materials | 1hr | Week 1 | 12 times |
| Tutorial/Workshop 1 – Scheduled face to face workshops. | 2hrs | Week 1 | 10 times |
| Seminar – Scheduled face to face seminars. | 2hrs | Week 5 | 2 times |
| Online | |||
| Learning materials – Interactive online learning activities. | 1hr | Week 1 | 12 times |
| Tutorial/Workshop 1 – Scheduled online workshops (Recorded). | 2hrs | Week 1 | 10 times |
| Seminar – Scheduled online seminars (Recorded). | 2hrs | Week 5 | 2 times |
200 Level (Developing)
12 units
| Course Learning Outcomes On successful completion of this course, you should be able to... | Graduate Qualities Completing these tasks successfully will contribute to you becoming... | |
| 1 | Create motion tests using contemporary 2D animation workflows. |
Creative and critical thinker Empowered |
| 2 | Interpret and reflect on design ethics and inclusive design practices to produce socially engaged, agile, relevant and impactful design outcomes |
Empowered Ethical |
| 3 | Investigate and learn about animation theory and apply gained knowledge to the design and development of animation. | Creative and critical thinker |
| 4 | Create fluent motion with demonstrated control over timing and spacing. |
Knowledgeable Empowered |
| 5 | Apply fundamental principles of animation to create believable motion. |
Creative and critical thinker Empowered |
| 6 | Apply design methods and creative thinking that respond to the SDGs including SDG 3 (health and well-being), SDG 4 (Education), SDG 11 (Sustainable cities and communities) and SDG 13 (Climate Action) |
Ethical Sustainability-focussed |
Refer to the UniSC Glossary of terms for definitions of “pre-requisites, co-requisites and anti-requisites”.
Not applicable
Not applicable
Not applicable
Basic computer skills
Not applicable
Standard Grading (GRD)
| High Distinction (HD), Distinction (DN), Credit (CR), Pass (PS), Fail (FL). |
Formative feedback will be provided via discussion.
| Delivery mode | Task No. | Assessment Product | Individual or Group | Weighting % | What is the duration / length? | When should I submit? | Where should I submit it? |
| All | 1 | Artefact - Creative | Individual | 20% | A collection of animation exercises (as specified on Canvas). |
Week 4 | Online Submission |
| All | 2 | Artefact - Creative | Individual | 40% | A collection of short animation sequences demonstrating key animation principles. |
Week 8 | Online Submission |
| All | 3 | Artefact - Creative | Individual | 40% | 10-20 seconds |
Week 12 | Online Submission |
| All - Assessment Task 1:The Fundamentals of Motion | ||||||||||||||||
| Goal: | Develop a collection of short animation sequence exercises that demonstrate your understanding of the fundamentals of motion in animation. |
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| Product: | Artefact - Creative | |||||||||||||||
| Authorship Statement: | ||||||||||||||||
| Format: | You will produce a series of short animation exercises exploring the fundamentals of motion. Your submission must include brief video documentation of your creative process, such as screen recordings, rough tests, sketches or production timelines that show how each exercise was developed. Full task details and technical requirements are available in the Assessment 1 folder on Canvas. |
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| Criteria: |
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| Generic Skills: | Problem solving |
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| All - Assessment Task 2:The Principles of Animation | ||||||||||||||||
| Goal: | Demonstrate your understanding of the principles of animation through a series of short 2D animation sequences. |
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| Product: | Artefact - Creative | |||||||||||||||
| Authorship Statement: | ||||||||||||||||
| Format: | You will produce a collection of animation sequences that demonstrate the principles of animation. Your submission must also include video documentation of your creative process, such as work-in-progress clips, screen recordings, drafts, sketches or annotated breakdowns that show how your animations evolved. Full submission requirements and examples are provided in the Assessment 2 folder on Canvas. |
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| Criteria: |
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| All - Assessment Task 3:Moving Image Project | |||||||||||||||||||
| Goal: | Create an original 10–20 second animated sequence demonstrating believable motion, creativity, audio integration and consideration of sustainability and SDG themes. |
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| Product: | Artefact - Creative | ||||||||||||||||||
| Authorship Statement: | |||||||||||||||||||
| Format: | You will produce a final animated sequence (10–20 seconds) that demonstrates advanced motion techniques, coherent design style, and integrated audio. Your project should reflect your creative voice and show consideration of environmental and social contexts relevant to the UN Sustainable Development Goals. Your submission must also include video documentation of your creative process, such as rough tests, screen recordings, workflow captures, sketches or production logs, demonstrating your process and creative development across the project. Further details and technical specifications are available in the Assessment 3 folder on Canvas. |
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A 12-unit course will have total of 150 learning hours which will include directed study hours (including online if required), self-directed learning and completion of assessable tasks. Student workload is calculated at 12.5 learning hours per one unit.
Please note: Course information, including specific information of recommended readings, learning activities, resources, weekly readings, etc. are available on the course Canvas site– Please log in as soon as possible.
This course requires software or hardware which is provided at UniSC campuses for student use. If you elect to do this course online, you may either; attend a campus at which it is available, discuss alternative open source solutions with your course coordinator that would enable you to demonstrate the learning outcomes, or if you prefer you may acquire this software and / or hardware at your own expense.
Academic integrity is the ethical standard of university participation. It ensures that students graduate as a result of proving they are competent in their discipline. This is integral in maintaining the value of academic qualifications. Each industry has expectations and standards of the skills and knowledge within that discipline and these are reflected in assessment.
Academic integrity means that you do not engage in any activity that is considered to be academic fraud; including plagiarism, collusion or outsourcing any part of any assessment item to any other person. You are expected to be honest and ethical by completing all work yourself and indicating in your work which ideas and information were developed by you and which were taken from others. You cannot provide your assessment work to others. You are also expected to provide evidence of wide and critical reading, usually by using appropriate academic references.
In order to minimise incidents of academic fraud, this course may require that some of its assessment tasks, when submitted to Canvas, are electronically checked through Turnitin. This software allows for text comparisons to be made between your submitted assessment item and all other work to which Turnitin has access.
Eligibility for Supplementary Assessment
Your eligibility for supplementary assessment in a course is dependent of the following conditions applying:
(a) The final mark is in the percentage range 47% to 49.4%; and
(b) The course is graded using the Standard Grading scale
Late submissions may be penalised up to and including the following maximum percentage of the assessment task’s identified value, with weekdays and weekends included in the calculation of days late:
(a) One day: deduct 5%;
(b) Two days: deduct 10%;
(c) Three days: deduct 20%;
(d) Four days: deduct 40%;
(e) Five days: deduct 60%;
(f) Six days: deduct 80%;
(g) Seven days: A result of zero is awarded for the assessment task.
The following penalties will apply for a late submission for an online examination:
Less than 15 minutes: No penalty
From 15 minutes to 30 minutes: 20% penalty
More than 30 minutes: 100% penalty
For more information on Academic Learning & Teaching categories including:
For more information, visit https://www.usc.edu.au/explore/policies-and-procedures#academic-learning-and-teaching
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For course-specific questions, contact your teaching staff or Course Coordinator.
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