Course Coordinator:Joseph Burgess (jburgess1@usc.edu.au) School:School of Business and Creative Industries
UniSC Sunshine CoastUniSC Moreton Bay |
Blended learning | Most of your course is on campus but you may be able to do some components of this course online. |
Online |
Online | You can do this course without coming onto campus. |
Please go to usc.edu.au for up to date information on the
teaching sessions and campuses where this course is usually offered.
In this course, you will develop new skills in animation and visualisation. You will learn about the latest tools and technologies and will create original artefacts from immersive visualisation to augmented reality. Your visualisation skills will be applied across screen media, live performance, game design or virtual reality in a collaborative project.
Activity | Hours | Beginning Week | Frequency |
Blended learning | |||
Learning materials – Interactive online learning activities | 1hr | Week 1 | 12 times |
Tutorial/Workshop 1 – Scheduled face to face workshops | 2hrs | Week 1 | 10 times |
Seminar – Scheduled face to face seminar | 2hrs | Throughout teaching period (refer to Format) | 2 times |
Online | |||
Learning materials – Interactive online learning activities | 1hr | Week 1 | 12 times |
Tutorial/Workshop 1 – Asynchronous online workshops | 2hrs | Week 1 | 10 times |
Seminar – Scheduled online seminar (Recorded) | 2hrs | Throughout teaching period (refer to Format) | 2 times |
Animation techniques
Data visualisation
Augmented reality
Virtual reality
Immersive visualisation
Sound design
Workflow
Postproduction
200 Level (Developing)
12 units
Course Learning Outcomes On successful completion of this course, you should be able to... | Graduate Qualities Completing these tasks successfully will contribute to you becoming... | |
1 | Critically evaluate and use problem-solving strategies and creativity to address a design challenge | Creative and critical thinker |
2 | Interpret and reflect on design ethics and inclusive design practices to produce socially engaged, relevant and impactful design outcomes |
Empowered Ethical |
3 | Apply a range of techniques to create compelling animations and visualisations. |
Creative and critical thinker Empowered |
4 | Research visualisation strategies and apply them to create audiovisualisations |
Knowledgeable Engaged |
5 | Communicate your ideas, thoughts and development processes in an e-portfolio using visual and non-visual artefacts. |
Knowledgeable Empowered |
Refer to the UniSC Glossary of terms for definitions of “pre-requisites, co-requisites and anti-requisites”.
Not applicable
Not applicable
Not applicable
Not applicable
Standard Grading (GRD)
High Distinction (HD), Distinction (DN), Credit (CR), Pass (PS), Fail (FL). |
By the week 4 workshop students will have made substantial progress on a technical task, and received constructive feedback via regular individual consultation during workshops.
Delivery mode | Task No. | Assessment Product | Individual or Group | Weighting % | What is the duration / length? | When should I submit? | Where should I submit it? |
All | 1 | Artefact - Creative | Individual | 20% | 15 second audiovisual piece |
Week 4 | Online Submission |
All | 2 | Portfolio | Individual | 30% | 4 creative artefacts and research documentation |
Week 10 | Online Submission |
All | 3 | Artefact - Creative, and Written Piece | Individual | 50% | 1-2 minutes, short reflection, supporting documentation. |
Week 13 | Online Submission |
All - Assessment Task 1:Fundamentals of Time-based Media | |
Goal: | To demonstrate your knowledge of the fundamental principles of audiovisual works that change through time |
Product: | Artefact - Creative |
Format: | A short rendered audiovisual work. Please see Assessment 1 folder in Canvas for the full task brief. |
Criteria: |
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All - Assessment Task 2:Visualisation Portfolio | |
Goal: | You will research visualisation strategies and respond to a series of tasks to create a visualisation portfolio |
Product: | Portfolio |
Format: | Digital portfolio with text, images and video that demonstrates research strategies and process. Please see Assessment 2 folder in Canvas for full task brief |
Criteria: |
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All - Assessment Task 3:Visualisation Project | |
Goal: | You will create an original visualisation project suitable for a public exhibition or performance. |
Product: | Artefact - Creative, and Written Piece |
Format: | Rendered video and audio suitable for large screens, immersive environments (Cave2) or interactive VR/AR. The format of your visualisation project will be negotiated with your tutor during the workshops. Please see Assessment 3 folder in Canvas for full task brief. |
Criteria: |
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A 12-unit course will have total of 150 learning hours which will include directed study hours (including online if required), self-directed learning and completion of assessable tasks. Student workload is calculated at 12.5 learning hours per one unit.
Please note: Course information, including specific information of recommended readings, learning activities, resources, weekly readings, etc. are available on the course Canvas site– Please log in as soon as possible.
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Academic integrity is the ethical standard of university participation. It ensures that students graduate as a result of proving they are competent in their discipline. This is integral in maintaining the value of academic qualifications. Each industry has expectations and standards of the skills and knowledge within that discipline and these are reflected in assessment.
Academic integrity means that you do not engage in any activity that is considered to be academic fraud; including plagiarism, collusion or outsourcing any part of any assessment item to any other person. You are expected to be honest and ethical by completing all work yourself and indicating in your work which ideas and information were developed by you and which were taken from others. You cannot provide your assessment work to others. You are also expected to provide evidence of wide and critical reading, usually by using appropriate academic references.
In order to minimise incidents of academic fraud, this course may require that some of its assessment tasks, when submitted to Canvas, are electronically checked through Turnitin. This software allows for text comparisons to be made between your submitted assessment item and all other work to which Turnitin has access.
Your eligibility for supplementary assessment in a course is dependent of the following conditions applying: The final mark is in the percentage range 47% to 49.4% The course is graded using the Standard Grading scale You have not failed an assessment task in the course due to academic misconduct
Late submission of assessment tasks may be penalised at the following maximum rate: - 5% (of the assessment task's identified value) per day for the first two days from the date identified as the due date for the assessment task. - 10% (of the assessment task's identified value) for the third day - 20% (of the assessment task's identified value) for the fourth day and subsequent days up to and including seven days from the date identified as the due date for the assessment task. - A result of zero is awarded for an assessment task submitted after seven days from the date identified as the due date for the assessment task. Weekdays and weekends are included in the calculation of days late. To request an extension you must contact your course coordinator to negotiate an outcome.
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