Course Coordinator:Henry Sun (hsun@usc.edu.au) School:School of Business and Creative Industries
UniSC Sunshine Coast |
Blended learning | Most of your course is on campus but you may be able to do some components of this course online. |
Online |
Online | You can do this course without coming onto campus. |
Please go to usc.edu.au for up to date information on the
teaching sessions and campuses where this course is usually offered.
In this course, you will study the anatomy of real animals and people to invent plausible creatures and characters. You will then learn contemporary workflows to digitally sculpt those creatures and characters and prepare them for use in animation, games and visual effects production.
Activity | Hours | Beginning Week | Frequency |
Blended learning | |||
Lecture – 1 hour online lecture content for 12 weeks (or equivalent). | 1hr | Week 1 | 12 times |
Laboratory 1 – On campus laboratory for 12 weeks (or equivalent). | 2hrs | Week 2 | 12 times |
Online | |||
Online – 3 hours online content for 12 weeks (or equivalent). | 3hrs | Week 1 | 12 times |
300 Level (Graduate)
12 units
Course Learning Outcomes On successful completion of this course, you should be able to... | Graduate Qualities Completing these tasks successfully will contribute to you becoming... | |
1 | Apply design thinking to produce an anatomically correct character. | Empowered |
2 | Analyse and critically evaluate the mechanics and components of an animation ready model. | Creative and critical thinker |
3 | Apply structured approaches to create emotional expressions and dynamic poses. | Empowered |
4 | Demonstrate a critical understanding of industry knowledge and practice related to character modelling, professional planning strategies and production of character modelling. | Knowledgeable |
Refer to the UniSC Glossary of terms for definitions of “pre-requisites, co-requisites and anti-requisites”.
Not applicable
Not applicable
DES233
Assumed prior knowledge and skills in 2D and 3D design.
Standard Grading (GRD)
High Distinction (HD), Distinction (DN), Credit (CR), Pass (PS), Fail (FL). |
Formative feedback will be provided via discussions in workshop.
Delivery mode | Task No. | Assessment Product | Individual or Group | Weighting % | What is the duration / length? | When should I submit? | Where should I submit it? |
All | 1 | Artefact - Creative | Individual | 20% | Weekly Blog Post |
Throughout teaching period (refer to Format) | Online Blog, Wiki or Journal |
All | 2 | Artefact - Creative | Individual | 40% | Turntable render showing progress through the creative workflow - reference, blocking, sculpting, retopology and texturing. |
Week 7 | Online Blog, Wiki or Journal |
All | 3 | Artefact - Creative, and Written Piece | Individual | 40% | Turntable render showing progress through the creative workflow - reference, blocking, sculpting, retopology and texturing. |
Week 13 | Online Blog, Wiki or Journal |
All - Assessment Task 1:Portfolio of Preliminary Works | ||||||||||||||||
Goal: | You will create a portfolio of anatomical studies, sketches and 3D sculptures. |
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Product: | Artefact - Creative | |||||||||||||||
Format: | An online portfolio of experimental works, sketches and reference images that inform the design and creative process for assessment 2 and 3. Submitted online weeks 2-13. |
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Criteria: |
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Generic Skills: |
All - Assessment Task 2:Creature Study | |||||||||||||||||||
Goal: | You will create a detailed and realistic creature from reference images. |
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Product: | Artefact - Creative | ||||||||||||||||||
Format: | Digital video and supporting 3D files. |
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Criteria: |
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Generic Skills: |
All - Assessment Task 3:Character Study | |||||||||||||||||||
Goal: | You will create a detailed and realistic character from reference images. |
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Product: | Artefact - Creative, and Written Piece | ||||||||||||||||||
Format: | Digital video and supporting 3D files. |
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Criteria: |
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Generic Skills: |
A 12-unit course will have total of 150 learning hours which will include directed study hours (including online if required), self-directed learning and completion of assessable tasks. Student workload is calculated at 12.5 learning hours per one unit.
Please note: Course information, including specific information of recommended readings, learning activities, resources, weekly readings, etc. are available on the course Canvas site– Please log in as soon as possible.
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Academic integrity is the ethical standard of university participation. It ensures that students graduate as a result of proving they are competent in their discipline. This is integral in maintaining the value of academic qualifications. Each industry has expectations and standards of the skills and knowledge within that discipline and these are reflected in assessment.
Academic integrity means that you do not engage in any activity that is considered to be academic fraud; including plagiarism, collusion or outsourcing any part of any assessment item to any other person. You are expected to be honest and ethical by completing all work yourself and indicating in your work which ideas and information were developed by you and which were taken from others. You cannot provide your assessment work to others. You are also expected to provide evidence of wide and critical reading, usually by using appropriate academic references.
In order to minimise incidents of academic fraud, this course may require that some of its assessment tasks, when submitted to Canvas, are electronically checked through Turnitin. This software allows for text comparisons to be made between your submitted assessment item and all other work to which Turnitin has access.
Your eligibility for supplementary assessment in a course is dependent of the following conditions applying: The final mark is in the percentage range 47% to 49.4% The course is graded using the Standard Grading scale You have not failed an assessment task in the course due to academic misconduct.
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