Course Coordinator:Andrew Lang (alang1@usc.edu.au) School:School of Science, Technology and Engineering
UniSC Adelaide |
Blended learning | Most of your course is on campus but you may be able to do some components of this course online. |
Please go to usc.edu.au for up to date information on the
teaching sessions and campuses where this course is usually offered.
This course will show you how real-world problems can be solved in a creative and flexible way by writing simple computer programs. It presents the key concepts and skills of programming, which are an essential foundation for all kinds of scripting and programming tasks in many different application areas, such as business, science, engineering, gaming and web development.
Activity | Hours | Beginning Week | Frequency |
Blended learning | |||
Learning materials – Asynchronous learning materials including Pre-recorded concept videos and associated activity | 1hr | Week 1 | 12 times |
Tutorial/Workshop 1 – Computer workshop | 3hrs | Week 1 | 3 times |
Tutorial/Workshop 2 – Programming workshops | 3hrs | Week 2 | 10 times |
100 Level (Introductory)
12 units
Course Learning Outcomes On successful completion of this course, you should be able to... | Graduate Qualities Completing these tasks successfully will contribute to you becoming... | |
1 | Demonstrate knowledge of the foundation concepts of software development. | Knowledgeable |
2 | Use industry-standard software tools to develop software. | Empowered |
3 | Communicate software design through writing effective reports, design documentation and specifications. | Engaged |
4 | Build and evaluate solutions for simple computing problems to meet specified stakeholder needs. | Creative and critical thinker |
Refer to the UniSC Glossary of terms for definitions of “pre-requisites, co-requisites and anti-requisites”.
Not applicable
Not applicable
SGD203
Not applicable
Standard Grading (GRD)
High Distinction (HD), Distinction (DN), Credit (CR), Pass (PS), Fail (FL). |
The first few weeks of computer workshops will include practical Python programming tasks that give instant feedback. You will then be able to ask your tutor in the workshops about ways of solving those difficulties.
Delivery mode | Task No. | Assessment Product | Individual or Group | Weighting % | What is the duration / length? | When should I submit? | Where should I submit it? |
All | 1 | Artefact - Technical and Scientific | Individual | 30% | 7 Weeks |
Throughout teaching period (refer to Format) | Online Assignment Submission with plagiarism check |
All | 2 | Artefact - Technical and Scientific, and Written Piece | Individual | 45% | Up to 1000 words including code |
Week 10 | Online Assignment Submission with plagiarism check |
All | 3 | Examination - not Centrally Scheduled | Individual | 25% | 1 hour |
Week 12 | Online Test (Quiz) |
All - Assessment Task 1:Computer workshops | |
Goal: | Each week you will be given some online exercises to complete, to learn basic programming and problem-solving concepts. You will develop small computer programs to solve problems in a creative way. This task will help to build your knowledge of basic programming skills and problem-solving techniques. |
Product: | Artefact - Technical and Scientific |
Format: | One online submission per week during weeks 2 to 9. A variety of assessments methods will be used, including online achievements, peer assessment, and tutor marking. Further details will be available on the learning management system in the assignment specification each week. |
Criteria: |
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All - Assessment Task 2:Python Programming Assignment | |
Goal: | To produce a Python program that effectively solves a real-world problem. |
Product: | Artefact - Technical and Scientific, and Written Piece |
Format: | You will be presenting a report and algorithm design showing how you might solve a given problem using a Python program. Further details will be available on the learning management system in the assignment specification. |
Criteria: |
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All - Assessment Task 3:Examination | |
Goal: | The purpose of this task is to obtain a comprehensive view of software development in terms of definitions and concepts, techniques, and producing software driven solutions to business problems. |
Product: | Examination - not Centrally Scheduled |
Format: | This one hour examination will consist of a set of questions to test understanding and application of concepts. This is an individual assessment. |
Criteria: |
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A 12-unit course will have total of 150 learning hours which will include directed study hours (including online if required), self-directed learning and completion of assessable tasks. Student workload is calculated at 12.5 learning hours per one unit.
Please note: Course information, including specific information of recommended readings, learning activities, resources, weekly readings, etc. are available on the course Canvas site– Please log in as soon as possible.
This course requires specialist software which is provided at UniSC campuses for student use. If you elect to do this course online, you may either; attend a campus at which it is available, discuss alternative solutions with your course coordinator that would enable you to demonstrate the learning outcomes, or if you prefer you may acquire this software (if necessary at your own expense). Some software may offer discounted or free academic licensing.
Academic integrity is the ethical standard of university participation. It ensures that students graduate as a result of proving they are competent in their discipline. This is integral in maintaining the value of academic qualifications. Each industry has expectations and standards of the skills and knowledge within that discipline and these are reflected in assessment.
Academic integrity means that you do not engage in any activity that is considered to be academic fraud; including plagiarism, collusion or outsourcing any part of any assessment item to any other person. You are expected to be honest and ethical by completing all work yourself and indicating in your work which ideas and information were developed by you and which were taken from others. You cannot provide your assessment work to others. You are also expected to provide evidence of wide and critical reading, usually by using appropriate academic references.
In order to minimise incidents of academic fraud, this course may require that some of its assessment tasks, when submitted to Canvas, are electronically checked through Turnitin. This software allows for text comparisons to be made between your submitted assessment item and all other work to which Turnitin has access.
Eligibility for Supplementary Assessment Your eligibility for supplementary assessment in a course is dependent of the following conditions applying: The final mark is in the percentage range 47% to 49.4% The course is graded using the Standard Grading scale You have not failed an assessment task in the course due to academic misconduct
Late submission of assessment tasks may be penalised at the following maximum rate: - 5% (of the assessment task's identified value) per day for the first two days from the date identified as the due date for the assessment task. - 10% (of the assessment task's identified value) for the third day - 20% (of the assessment task's identified value) for the fourth day and subsequent days up to and including seven days from the date identified as the due date for the assessment task. - A result of zero is awarded for an assessment task submitted after seven days from the date identified as the due date for the assessment task. Weekdays and weekends are included in the calculation of days late. To request an extension you must contact your course coordinator to negotiate an outcome.
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For help with course-specific advice, for example what information to include in your assessment, you should first contact your tutor, then your course coordinator, if needed.
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